Week 1 Our final sprint is working on both finalising the project and creating a final build of our game to release, but also design
Week 1 This week saw the rework of the Despair to be able to flee from the character when it takes any damage from a
Week 1 Sprint 2 was originally going to be a continuation of the work we had started last sprint and our procedural generation system was
Nerd. Geek. Whichever works. Been playing games since he was 6 or 7 on systems from the Commodore 64 to the Xbox One. Playing games
I’ve been playing games since I was first taught how to use a computer, played through a mixture of consoles from the Gameboy up to
Since the dawn of his birth his parents raised him with what’s now known as “retro games”. Knowing the likes of Galaga, Mappy and Pac-Man
Have great interest in games. I am a big fan of PlayStation, Nintendo and Blizzard. Experience in RPG and AVG game development.
Young game designer and developer who’s spent most of his life playing computer games on a hardcore level which first sparked with the Nintendo 64
From the moment my family took ownership of our first video game console, the Atari 2600 my life was changed forever. Continuing through various console
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